V 0.12 Update


Fixed Bugs:

-Camera Pin at Gate lvl 1 has shifts

-Chase Scene if the player dies to the first / second check point but the event does not -restart (Restart layout)

-Alert on BossDoor does not exist (Layer)

-Demo transition at the last boss (Moss Cave Complete removed) 

-Middle Wall Particle fix its position (Image Point)

-Boulder Trigger to skip "stop player input" if sliding

-When Paused enemies can still move + damage the player (Disable Platformer Enemies)

-Enemy Animation if you don't have line of sight the player is still walking (should be idle) 

-Main Menu Bug

-In Alert, a red box appears for a split second 

-During the Cutscene the enemy can still hit the player (Disable Platform Enemies)

-Bug in the arena Bosslvl1 gate does not want to open if you enter the arena again

-Bug in the Bosslvl1 arena when taking the cutscene key doesn't want to run

-R debug tools too close to E if fat finger restarts from the beginning accidentally (replaced)

-Chase Scene if the player falls out of the layout does not repeat the event

-Heal Particles bug in all levels

-Turn down the sound

-Add WASD Controls

-Gate BossLV2 Closed if player falls

-If the player dies during the Final Boss Respawn as mentioned: Boss Lvl1 > First Stage

-If Player Play New Game, blood + money, follow from previous session instead of restarting

-Boss Health Bar Blinks

-Exiting the game and Play a new game result of black screen

-UI Health Boss Broken, On Screen Appears, Player dies the UI disappears, Enter the Arena again UI Boss Health does not want to appear

-Fixed The players can go around the Boulder