V 0.12 Update
Fixed Bugs:
-Camera Pin at Gate lvl 1 has shifts
-Chase Scene if the player dies to the first / second check point but the event does not -restart (Restart layout)
-Alert on BossDoor does not exist (Layer)
-Demo transition at the last boss (Moss Cave Complete removed)
-Middle Wall Particle fix its position (Image Point)
-Boulder Trigger to skip "stop player input" if sliding
-When Paused enemies can still move + damage the player (Disable Platformer Enemies)
-Enemy Animation if you don't have line of sight the player is still walking (should be idle)
-Main Menu Bug
-In Alert, a red box appears for a split second
-During the Cutscene the enemy can still hit the player (Disable Platform Enemies)
-Bug in the arena Bosslvl1 gate does not want to open if you enter the arena again
-Bug in the Bosslvl1 arena when taking the cutscene key doesn't want to run
-R debug tools too close to E if fat finger restarts from the beginning accidentally (replaced)
-Chase Scene if the player falls out of the layout does not repeat the event
-Heal Particles bug in all levels
-Turn down the sound
-Add WASD Controls
-Gate BossLV2 Closed if player falls
-If the player dies during the Final Boss Respawn as mentioned: Boss Lvl1 > First Stage
-If Player Play New Game, blood + money, follow from previous session instead of restarting
-Boss Health Bar Blinks
-Exiting the game and Play a new game result of black screen
-UI Health Boss Broken, On Screen Appears, Player dies the UI disappears, Enter the Arena again UI Boss Health does not want to appear
-Fixed The players can go around the Boulder
Kings Vengeance (Early Access)
Status | In development |
Author | Kotak Kreatif |
Genre | Adventure, Platformer |
Tags | evil, Monsters, Singleplayer |